5. How Crow and Water work
Last updated
Last updated
Lack of water or being occupied by a crow will decrease LE earned from that stage. From the time water or crow appears on a plant, that plant will stop producing LE until the player waters the plant or chases the crow away.
LE lost is calculated per minute. But itβs under 1 minute, you donβt lose any LE.
At the daily occurrence periods, there is an 80% chance a crow will appear by the plant and an 80% chance for the plant to require watering.
Price for Crow and Water: 10LE/ item
Whenever a player chase a crow or water a plant, they will have a chance to collect one of these prizes:
Seed: 1
Lottery: 1 ticket, 10 tickets or 100 tickets
LE: 5 LE, 10 LE, 100 LE, 500 LE, 1000 LE
The map will be divided into 8 areas according to the coordinate axis of x, and the schedule of watering and chasing crows will be divided according to those 8 areas as follows:
Zone 1 ( x0 -> x7)
At 01:00, 05:00, 10:00 ( UTC time) everyday
Zone 2 ( x8 -> x15)
At 04:00, 08:00, 13:00 ( UTC time) everyday
Zone 3 ( x16 -> 23)
At 07:00, 11:00, 16:00 ( UTC time) everyday
Zone 4 ( x24 -> 31)
At 10:00, 14:00, 19:00 ( UTC time) everyday
Zone 5 ( x32 -> x39)
At 13:00, 17:00, 22:00 ( UTC time) everyday
Zone 6 ( x40 -> x47)
At 01:00, 16:00, 20:00 ( UTC time) everyday
Zone 7 ( x48 -> x55)
At 04:00, 19:00, 23:00 ( UTC time) everyday
Zone 8 ( x56 -> x63)
At 02:00, 7:00, 22:00 ( UTC time) everyday
Remember to take care of your plant!
Farmers must have at least 1 plant NFT in a land to be able to chase away bad crows and water other plants in that land or the 8 surrounding lands.