Year 13 changelogs
Starting from Year 13, to ensure an adequate reward pool for maintaining the game and rewarding farmers, please note that we will be implementing the following 3 main changes:
1. Reduce the total number of lands by 50%.
Current world map: 64x64 grid => New world map: 28x64 grid
There will be a system that depends on the current year in-game economy to determine the expansion of lands for next year. The world map will be reworked to accommodate this system.
2. Implement the Contingency Fund into the Net Token Flow system and modify the Conversion rate table.
At the end of the year, based on the Reward Pool balance at that time, the corresponding amount of Contingency Fund (as below table) will be added to the Net Token Flow. The lower the Reward Pool, the higher the Contingency Fund. When the Reward Pool stabilizes, the Contingency Fund will be either low or equal to 0.
>10m
0
9m-10m
500,000
8m-9m
1,000,000
7m-8m
1,500,000
6m-7m
2,000,000
5m-6m
2,500,000
4m-5m
3,000,000
3m-4m
3,500,000
2m-3m
4,000,000
1m-2m
4,500,000
0m-1m
5,000,000
NET TOKEN FLOW = out-flow - in-flow + Contigency Fund
New LE//opPVU Conversion Rate as below table will be applied from Year 13 onwards:
< -20
10
-20 -> -18
11
-18 -> -15
12
-15 -> -10
13
-10 -> -5
14
-5 -> -3
15
-3 -> 0
16
0 -> 2
17
2 -> 3
18
3 -> 4
19
4 -> 5
20
5 -> 6
21
6 -> 7
22
7 -> 8
23
8 -> 9
24
9 -> 10
25
10 -> 11
26
11 -> 12
27
12 -> 13
28
13 -> 14
29
14 -> 15
30
15 -> 16
31
16 -> 17
32
17 -> 18
33
18 -> 19
34
19 -> 20
35
>20
36
3. Adjust the current plants' skills config as follow:
Increase LE received from Farming by 6%
Increase LE received from Farming by 5%
Increase LE received from Farming by 8%
Increase LE received from Farming by 7%
Increase LE received from Farming by 10%
Increase LE received from Farming by 9%
Increase LE received from Farming by 11%
Increase LE received from Farming by 10%
Increase LE received from Farming by 13%
Increase LE received from Farming by 12%
Increase LE received from Farming by 15%
Increase LE received from Farming by 14%
Increase LE received from Farming by 16%
Increase LE received from Farming by 15 %
Increase LE received from Farming by 18%
Increase LE received from Farming by 16 %
Increase LE received from Farming by 20%
Increase LE received from Farming by 18 %
Reduce Plant's growth time by 6%
Reduce Plant's growth time by 5%
Reduce Plant's growth time by 7%
Reduce Plant's growth time by 6%
Reduce Plant's growth time by 8%
Reduce Plant's growth time by 7%
Reduce Plant's growth time 9%
Reduce Plant's growth time 8 %
Reduce Plant's growth time 10%
Reduce Plant's growth time 9 %
Reduce Plant's growth time 11%
Reduce Plant's growth time 10 %
Reduce Plant's growth time 12%
Reduce Plant's growth time 11 %
Reduce Plant's growth time 13%
Reduce Plant's growth time 12 %
Reduce Plant's growth time 14%
Reduce Plant's growth time 13 %
Gain an extra 8 LE when harvesting the Plant
Gain an extra 7 LE when harvesting the Plant
Gain an extra 10 LE when harvesting the Plant
Gain an extra 8 LE when harvesting the Plant
Gain an extra 11 LE when harvesting the Plant
Gain an extra 9 LE when harvesting the Plant
Gain an extra 13 LE when harvesting the Plant
Gain an extra 10 LE when harvesting the Plant
Gain an extra 15 LE when harvesting the Plant
Gain an extra 11 LE when harvesting the Plant
Gain an extra 16 LE when harvesting the Plant
Gain an extra 12 LE when harvesting the Plant
Gain an extra 18 LE when harvesting the Plant
Gain an extra 14 LE when harvesting the Plant
Gain an extra 20 LE when harvesting the Plant
Gain an extra 16 LE when harvesting the Plant
When the plant is watered, gain 6 LE
When the plant is watered, gain 5 LE
When the plant is watered, gain 7 LE
When the plant is watered, gain 6 LE
When the plant is watered, gain 8 LE
When the plant is watered, gain 7 LE
When the plant is watered, gain 9 LE
When the plant is watered, gain 8 LE
When the plant is watered, gain 10 LE
When the plant is watered, gain 9 LE
When the plant is watered, gain 11 LE
When the plant is watered, gain 10 LE
When a crow is chased away, gain 6 LE
When a crow is chased away, gain 5 LE
When a crow is chased away, gain 7 LE
When a crow is chased away, gain 6 LE
When a crow is chased away, gain 8 LE
When a crow is chased away, gain 7 LE
When a crow is chased away, gain 9 LE
When a crow is chased away, gain 8 LE
When a crow is chased away, gain 10 LE
When a crow is chased away, gain 9 LE
When a crow is chased away, gain 11 LE
When a crow is chased away, gain 10 LE
Mythic Skills:
Increasing 2% farming with every plant on the land ( farming buff limit increasing 70% -> 120% for affected plants )
Increasing 1.5% farming with every plant on the land ( farming buff limit increasing 70% -> 100% for affected plants )
When a crow is chased away gain 25 LE and Guarantee 3 good crows every 24 hour
When a crow is chased away gain 20 LE and Guarantee 3 good crows every 24 hour
Increase 25% farming for Common
Increase 20% farming for Rare
Increase 20% farming for Common Increase 15% farming for Rare
Any skills not mentioned in this changelog will retain their current stats without any changes.
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